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Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
ABOUT BOOK
The main purpose of this research is to conduct a systematic literature review of research studies on game-based ~learning and gamification conducted in Asian K–12 ~schools. Through this review, we intend to present a comprehensive analysis of what the body ~of accumulated research informs us of the impact of games in Asian educational settings and to ~draw implications for future research directions.